National Repository of Grey Literature 4 records found  Search took 0.01 seconds. 
Model visualization in virtual reality
Lukačovič, Samuel ; Lacko, Branislav (referee) ; Hůlka, Tomáš (advisor)
This thesis is dedicated to a term called virtual reality, its history, applications and possible technological adaptations. Subsequently the focus is going to shift towards a type of software called game engine. The function, historical development and various kinds of game engines are going to be closely described. Practical part of the thesis is going to be focused on making of training simulation in virtual reality. During development the unique features of the chosen game engine, thanks to which this game engine is suitable for creating such applications, are going to be used.
Virtual Tour of FIT for Oculus Quest
Janů, Michal ; Špaňhel, Jakub (referee) ; Herout, Adam (advisor)
The main goal of this work is to make an application for VR headset Oculus Quest. This application has several features that allow the user to do more than just walk freely around the FIT BUT areal, such as Navigation, Instant travel, and viewing basic room information. The Navigation feature is used to find the shortest route to the desired office or lecture room, where every room has its panel with information about the room. The instant travel feature allowes choosing a starting location.
Model visualization in virtual reality
Lukačovič, Samuel ; Lacko, Branislav (referee) ; Hůlka, Tomáš (advisor)
This thesis is dedicated to a term called virtual reality, its history, applications and possible technological adaptations. Subsequently the focus is going to shift towards a type of software called game engine. The function, historical development and various kinds of game engines are going to be closely described. Practical part of the thesis is going to be focused on making of training simulation in virtual reality. During development the unique features of the chosen game engine, thanks to which this game engine is suitable for creating such applications, are going to be used.
Virtual Tour of FIT for Oculus Quest
Janů, Michal ; Špaňhel, Jakub (referee) ; Herout, Adam (advisor)
The main goal of this work is to make an application for VR headset Oculus Quest. This application has several features that allow the user to do more than just walk freely around the FIT BUT areal, such as Navigation, Instant travel, and viewing basic room information. The Navigation feature is used to find the shortest route to the desired office or lecture room, where every room has its panel with information about the room. The instant travel feature allowes choosing a starting location.

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